IU


2
Nov 16

That’s the thing about studios …

Once you get in them, you find it is difficult to leave. And so you end up spending a lot of time in them. Not that you mind. You do have to change your perspective from time to time, however.

This is the view over the director’s shoulder:

They were shooting a talk show. It is a little slow at times, but it is a brand new show trying to find its voice. Slow isn’t always bad. Anyway, this is the third episode. You can see it here:


28
Oct 16

Live! On tape!

Sometimes we do a news show in the morning.

Which reminded me of the five-plus years I did morning shows. They were much earlier than this, but I still had to get up early enough to be here, so that somehow counts.

This was actually a re-shoot. And a valuable lesson was learned, just as it should be, in the friendly and forgiving confines of a learning laboratory. Which means we had a good sized crew back in the studio first thing on a Friday morning for a show we’d already tried to do once.

Later in the day we spent some time in one of our fantabulous new production studios:

The engineer is the lady on the left, and she’s presiding over a software teleconference. This is going to be a radio booth, production studio and a place we do podcasts in. We’ve got a few nice production set ups on the new building. Guess that means we’ll have to produce a lot.


25
Oct 16

In the studio

Hanging out with the ladies doing the hip and happening show:

You can watch the show right here. This is episode four, and we’re learning a lot in a hurry.

(They’re probably learning faster than I am.)


19
Oct 16

Meanwhile, on the big screen

On Wednesday nights I have students in the television studio. That’s a two-hour experience. Meanwhile, just outside the studio, in the atrium, the giant television is getting a workout:

One of the video game groups — there is a video game major and several groups — is showing off some of their side projects. I walked by just in time to watch a zombie monster thing rush the screen.

That’s a video game that’s 12 feet tall and 26 feet wide.

The video game makers were initially concerned about frame rate on the big screen. But then they plugged in some video games and were very pleased. The screen supports Wii, X-Box and Playstation. It also boasts six Directv tuners. There’s a lot of things you can do in there, even zombies.

Nice bowtie, though.


18
Oct 16

Just some quick photos

USA Today’s little decorative badge is trying to capture the national mood. How do you think they’re fairing?

I pedaled my bike to campus this morning. Here’s a part of my route, a nice clean path with neat little trees and curves:

And the second part of the route, a slightly wider path, upon which you can go at least four wide:

I found this print today, the first Indiana football team:

They played one game, this week in 1887, in fact. They lost, to Franklin College. That was their season, a tournament to determine the state champion. IU was coached by Arthur Woodward, an economist. A future state attorney general was on the team. Six teams took part in what was the first version of something closely similar to modern football in the state. The Indianapolis Athletic Club invited Butler, DePauw, Franklin, Hanover, Indiana and Wabash to play the October and November series in Indy. Wabash won it all. You like to think some old men in the middle of the 20th century were still reminding each other how they got the job done back in the eighties.